While the Spin Loft of a shot is important, our interest usually lies in how it changes what the ball will do. This post will focus on the spin of the ball for standard, full shots (there are additional factors when talking about shorter, green side shots); which way the ball will spin and how quickly.
As with a lot of my posts, checking out this page of definitions might help with some of the technical terms used.
If you haven't already, you'l probably want to read Spin Loft: Part I - Smash Factor and Ball Speed, as it defines Spin Loft and has some other helpful in there.
A golf shot's Spin Rate is a function of Spin Loft, Clubhead Speed, and contact location. More Spin Loft will result in more spin, as will more Clubhead speed. Less Spin Loft will result in a lower Spin Rate, as will slower Clubhead Speeds. [For complete info on contact location, please refer to my blog post on miss hits.]
These two shots would have identical Spin Rates, all else being equal (assuming no Horizontal Differential):
1) VPath (Angle of Attack): -3.0°, VFace (Dynamic Loft): +9.0°, Spin Loft = 12.0°.
2) Vertical Path: 1.0°, Vertical Face: 13.0°, Spin Loft = 12.0°.
The golf ball doesn't know if it was hit down on or up on, it just knows that it was hit with a 12.0° glancing blow.
So, while changing your Angle of Attack may affect your Spin Rate, it won't if the Dynamic Loft changes by the same amount, since you'd end up with the same Spin Loft (although it would result in a higher launch, since both the Face and Path are more upwards). This means that just hitting more up with your driver will only help you reduce your Spin Rate if you can prevent the Vertical Face (Dynamic Loft) from increasing at the same time.
In simplest terms: the closer the 3D Face and 3D Path are to each other, the lower the Spin Rate will be (also, the higher the Smash Factor and Ball Speed).
Now, the Spin Axis tells us how tilted the D-Plane was, and how sideways the ball will be spinning. A perfectly straight shot, with no sidespin, is spinning perfectly backwards, around a perfectly horizontal Spin Axis (0.0°). A theoretical shot with a perfectly vertical, 90.0° Spin Axis (either Left or Right) would be spinning straight sideways.
The Spin Axis will tilt any time the Horizontal Path and Face are not going in the same horizontal direction. How much it tilts depends on the Horizontal and Vertical Differentials.
Two different golf shots could have identical Horizontal Path and Face numbers, but experience very different Spin Axis numbers, depending on the difference between the vertical components (Vertical Differential). Shots with very high Vertical Differentials (like wedge shots) stretch the D-Plane upwards resulting in flatter, less tilted Spin Axis numbers than low Vertical Differential shots (like drivers), which will tilt much more.
For example: two shots could share the same Horizontal Differential (difference between path and face, as if viewed from overhead), let's say 3.5°. The lower Spin Lofted shot (say, with a VDiff of just 5.5°) will experience a tilting of its Spin Axis of 32.7°! This would not be a useful golf shot at all. However, the same Horizontal components could result in a Spin Axis tilt of only 6.6° (slight curvature) if its' VDiff was much higher (31.5°). This sounds like a lot of specific numbers, but it explains why drivers spin sideways way more than wedges.
This is the trade-off between distance and accuracy; lower spin lofted shots will tend to carry further due to higher ball speeds and lower spin rates, but the same shot will tend to spin sideways more if the Path and Face get out of line much. Given this information, one might decide to try and hit shots with lower Spin Lofts on open driving holes where distance is a priority and hit shots with higher Spin Lofts on holes where you'd want more control. In fact, Bubba Watson (admittedly, one of the more creative players on Tour) has been measured varying his Vertical Path between -7.5° and +5.0° during competition (Trackman Newsletter #2, Pg. 12), suggesting that he employs this kind of strategy (whether he knows it or not).
So, in summary, a golf ball's spin (amount and direction) is largely controlled by its Spin Loft, which is simply the difference between the Face and Path.
-Mark
@StrongerGolf
Uncoordiniated golf thoughts from Mark Strong, PGA of Canada golf professional from Vancouver, BC.
Showing posts with label Spin Loft. Show all posts
Showing posts with label Spin Loft. Show all posts
Tuesday, 22 November 2011
Tuesday, 8 November 2011
Spin Loft: Part I - Smash Factor and Ball Speed
Have you ever been told to hit up more to make your drives fly further? Ideas like these are fine, but are only correct if you understand what else is going on at the same time. Hopefully I'll make things a little more clearer in this blog post regarding 3D Spin Loft, Smash Factor, and Ball Speed.
As with a lot of my posts, checking out this page of definitions might help with some of the technical terms used.
There are a lot of directions that you could go when talking about Spin Loft: how it affects the Smash Factor and Ball Speed, how it affects the Spin Rate of the shot, or how it affects the Spin Axis and the curvature of the shot. Before we go there, I'd like to define Spin Loft.
Trackman defines Spin Loft as the difference between dynamic loft and the attack angle (Pg. 7, Trackman's Glossary). Unfortunately, this is incomplete as they are only looking at the vertical components (dynamic loft = Vertical Face, attack angle = Vertical Path), and disregarding the horizontal aspects of the shot. Spin Loft needs to be measured/considered in 3D, combining both the Vertical and Horizontal Differentials (think: perpendicular to the Spin Axis, instead of just an arbitrary direction like up), in order to properly account for its effects on ball flight. Spin Loft is actually the angle between the 3D Path and 3D Face, which is different than just looking at the vertical components, as if from a face-on view.
As an example of 3D Spin Loft, let's take a shot with a downward VPath of 5.0° and a VFace of 25.0°. The Vertical Differential, or Trackman's Spin Loft, is 30.0 degrees. However, if this same shot had an HFace of 5.0°R (Face is aimed 5 degrees right of the target line) and an HPath of 10.0°L (Path is going 10 degrees left of the target line), we have to take the 15.0° Horizontal Differential into account. The difference between the horizontal components stretches the Spin Loft and, in this case, combines with the Vertical Differential to result in a 3D Spin Loft of 33.5°. While it's not a monumental difference, we've still discovered more than 10% extra to the measurement that only took the vertical components into account; this higher number will more closely correlate with other measurements such as Spin Rate and Smash Factor.
Another definition: Smash Factor is easy to figure out; it's simply a ratio of the resulting ball speed to the shot's club head speed (Smash Factor = Ball Speed / Clubhead speed, eg. 145mph Ball Speed / 100mph Clubhead speed = 1.45 Smash Factor). Newer drivers have been maxed out in terms of their COR (trampoline effect), so you won't see too many Smash Factors over 1.5, with legal golf clubs, anyways.
Lower spin lofts create more compression, so we get higher resulting ball speeds (and, therefore smash factors). Higher Spin Lofts are more of a glancing strike, so less energy goes into propelling the ball, and you get slower ball speeds. While there are a few factors in play (shorter shafts resulting in slower clubhead speeds, for one) causing wedge ball speeds to be significantly lower than wood ball speeds, Spin Loft is the major one.
In terms of maximizing our driving distance with a given swing speed, lower Spin Lofts have the double benefit of increasing Ball Speed and decreasing the Spin Rate; both of which will increase driving distance for almost anybody out there. I'll discuss how the Spin Rate comes into play, as well as talk about the downside of lower Spin Lofted shots in the next Blog post, Spin Loft: Part II - Spin Rate and Spin Axis.
Summary:
As Spin Loft decreases, effective compression increases = Smash Factor and Ball Speed increase.
As Spin Loft increases, effective compression decreases = Smash Factor and Ball Speed decrease.
Thanks for reading, feel free to ask any questions.
-Mark
@StrongerGolf
Nov. 27th Follow Up:
Here's a chart showing the relationship between Smash Factor and Spin Loft. Since the data is from Trackman, it isn't 3D Spin Loft being measured, but Vertical Differential. I have no doubt that, if the data for these shots' horizontal components were available, the correlation would be even stronger between Smash Factor and 3D Spin Loft.
As with a lot of my posts, checking out this page of definitions might help with some of the technical terms used.
There are a lot of directions that you could go when talking about Spin Loft: how it affects the Smash Factor and Ball Speed, how it affects the Spin Rate of the shot, or how it affects the Spin Axis and the curvature of the shot. Before we go there, I'd like to define Spin Loft.
Trackman defines Spin Loft as the difference between dynamic loft and the attack angle (Pg. 7, Trackman's Glossary). Unfortunately, this is incomplete as they are only looking at the vertical components (dynamic loft = Vertical Face, attack angle = Vertical Path), and disregarding the horizontal aspects of the shot. Spin Loft needs to be measured/considered in 3D, combining both the Vertical and Horizontal Differentials (think: perpendicular to the Spin Axis, instead of just an arbitrary direction like up), in order to properly account for its effects on ball flight. Spin Loft is actually the angle between the 3D Path and 3D Face, which is different than just looking at the vertical components, as if from a face-on view.
As an example of 3D Spin Loft, let's take a shot with a downward VPath of 5.0° and a VFace of 25.0°. The Vertical Differential, or Trackman's Spin Loft, is 30.0 degrees. However, if this same shot had an HFace of 5.0°R (Face is aimed 5 degrees right of the target line) and an HPath of 10.0°L (Path is going 10 degrees left of the target line), we have to take the 15.0° Horizontal Differential into account. The difference between the horizontal components stretches the Spin Loft and, in this case, combines with the Vertical Differential to result in a 3D Spin Loft of 33.5°. While it's not a monumental difference, we've still discovered more than 10% extra to the measurement that only took the vertical components into account; this higher number will more closely correlate with other measurements such as Spin Rate and Smash Factor.
Another definition: Smash Factor is easy to figure out; it's simply a ratio of the resulting ball speed to the shot's club head speed (Smash Factor = Ball Speed / Clubhead speed, eg. 145mph Ball Speed / 100mph Clubhead speed = 1.45 Smash Factor). Newer drivers have been maxed out in terms of their COR (trampoline effect), so you won't see too many Smash Factors over 1.5, with legal golf clubs, anyways.
Lower spin lofts create more compression, so we get higher resulting ball speeds (and, therefore smash factors). Higher Spin Lofts are more of a glancing strike, so less energy goes into propelling the ball, and you get slower ball speeds. While there are a few factors in play (shorter shafts resulting in slower clubhead speeds, for one) causing wedge ball speeds to be significantly lower than wood ball speeds, Spin Loft is the major one.
In terms of maximizing our driving distance with a given swing speed, lower Spin Lofts have the double benefit of increasing Ball Speed and decreasing the Spin Rate; both of which will increase driving distance for almost anybody out there. I'll discuss how the Spin Rate comes into play, as well as talk about the downside of lower Spin Lofted shots in the next Blog post, Spin Loft: Part II - Spin Rate and Spin Axis.
Summary:
As Spin Loft decreases, effective compression increases = Smash Factor and Ball Speed increase.
As Spin Loft increases, effective compression decreases = Smash Factor and Ball Speed decrease.
Thanks for reading, feel free to ask any questions.
-Mark
@StrongerGolf
Nov. 27th Follow Up:
Here's a chart showing the relationship between Smash Factor and Spin Loft. Since the data is from Trackman, it isn't 3D Spin Loft being measured, but Vertical Differential. I have no doubt that, if the data for these shots' horizontal components were available, the correlation would be even stronger between Smash Factor and 3D Spin Loft.
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